Six games x six months x ? backers = crunchtime.
Developer Shaun Inman doesn’t just want your money — he wants you to help him make new games.
The indie game designer’s new Kickstarter project, Retro Game Crunch, is a personal challenge: Make six games in six months based on themes and feedback sourced from his project’s backers.
Fans can vote on ideas for new games and see the winning concept transform into a playable game in just three days. Then Inman and Co. will spend the rest of each month tweaking and polishing, all while soliciting feedback from backers. After 30 days, the game will be available for download and the crazy process begins again. Sounds like a challenge — and a worthy Project of the Day.